![]() ![]() Two floors of the museum act as the game’s hub, allowing for exploration, collection and the ability to participate in various activities, such as shooting hoops with a Rabbid, smashing as many moving jewel display cases as possible within a time limit, or hitting the correct sequence of notes on xylophone. ![]() If the decision is made to alter the conclusion of the historical event, then players receive an award for essentially acing the challenge. A good performance within any given challenge presents the winning Rabbid with the opportunity to alter time, or keep it the same. Over the duration of the minigame list, gamers will be given the opportunity to rewrite many different well-known moments, such as the Titanic’s sinking, the start of the American stock market, the Wild West and the first trial of the Wright Brothers’ plane invention. What this means is that, not only can they cause wanton destruction inside the building, but they also have the opportunity to wreak havoc on humanity’s past and its most marveled moments. Somehow the Rabbids have discovered a washing machine that allows them to travel through time, where they compete in challenges that reward them with the opportunity to rewrite history. Though the game doesn’t have a cohesive storyline, its narrative is told in short bursts as you travel through time to take part in minigames. This is certainly the case with Travel in Time, as destruction is rewarded with hourglass coins and players are given free reign to move around the building as they’d like, destroying precious artifacts and competing in different games. Anyone who has played one of the previous titles in the series knows that a museum would be one of the last places you’d want one of those little buggers to inhabit, because they cause all sorts of destruction. It has players taking control of one of the insane/maniacal little bunnies from space, as it navigates its way through a museum. Creativity is what the series has been known for, along with its odd humor, and this one doesn’t disappoint there. Like its predecessors, the game is a multiplayer party game that tries to utilize the console’s motion controllers in many creative (and outrageous) ways. The fourth game in the series, Raving Rabbids: Travel in Time, just recently hit store shelves and it’s certainly an interesting experience. Since then, the series has seen a few different sequels and has deleted the Rayman series moniker from its name due to popularity and the attempt to make it its own series. Not only did it do a pretty good job of showcasing the console’s much talked about new motion controls, but it was also very creative, outrageously funny and enjoyable to play both alone and with company. A spin-off of Ubisoft’s long-running Rayman series, the game was a multiplayer party game in the vein of Mario Party, except without the board game set-up. Back when the Nintendo Wii was first launched, Rayman: Raving Rabbids was one of the top titles in its debut library.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |